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Text File | 1997-09-24 | 3.9 KB | 213 lines | [TEXT/CWIE] |
- void updateScores(long PlayerOneScore,long PlayerTwoScore);
- void SetupScores(void);
- void DrawCurrent(int theNumber, Rect theRect);
-
- Boolean scoresSetup=false;
- PicHandle zero,
- one,
- two,
- three,
- four,
- five,
- six,
- seven,
- eight,
- nine;
- typedef struct score
- {
- Rect One,
- Ten,
- Hundred,
- Thousand,
- TenThousand,
- HundredThousand;
- }score;
- score PlayerOneScoreStruct,
- PlayerTwoScoreStruct;
-
- void updateScores(long PlayerOneScore,long PlayerTwoScore)
- {
- WindowPtr oldPort;
-
- int count;
- long scoreBuffer;
-
-
- if (!(scoresSetup))
- SetupScores();
-
- GetPort(&oldPort);
- SetPort(gMainWindow);
-
-
- //---------------PlayerOne--------------
- scoreBuffer=PlayerOneScore;
- count=0;
- while (scoreBuffer>99999)
- {
- count++;
- scoreBuffer=(scoreBuffer-100000);
- }
- DrawCurrent(count,PlayerOneScoreStruct.HundredThousand);
- count=0;
- while (scoreBuffer>9999)
- {
- count++;
- scoreBuffer=(scoreBuffer-10000);
- }
- DrawCurrent(count,PlayerOneScoreStruct.TenThousand);
-
- count=0;
- while (scoreBuffer>999)
- {
- count++;
- scoreBuffer=(scoreBuffer-1000);
- }
- DrawCurrent(count,PlayerOneScoreStruct.Thousand);
- count=0;
- while (scoreBuffer>99)
- {
- count++;
- scoreBuffer=(scoreBuffer-100);
- }
- DrawCurrent(count,PlayerOneScoreStruct.Hundred);
- count=0;
- while (scoreBuffer>9)
- {
- count++;
- scoreBuffer=(scoreBuffer-10);
- }
- DrawCurrent(count,PlayerOneScoreStruct.Ten);
- count=0;
- while (scoreBuffer>0)
- {
- count++;
- scoreBuffer=(scoreBuffer-1);
- }
- DrawCurrent(count,PlayerOneScoreStruct.One);
-
- //---------------PlayerTwo--------------
- scoreBuffer=PlayerTwoScore;
- count=0;
- while (scoreBuffer>99999)
- {
- count++;
- scoreBuffer=(scoreBuffer-100000);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.HundredThousand);
- count=0;
- while (scoreBuffer>9999)
- {
- count++;
- scoreBuffer=(scoreBuffer-10000);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.TenThousand);
-
- count=0;
- while (scoreBuffer>999)
- {
- count++;
- scoreBuffer=(scoreBuffer-1000);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.Thousand);
- count=0;
- while (scoreBuffer>99)
- {
- count++;
- scoreBuffer=(scoreBuffer-100);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.Hundred);
- count=0;
- while (scoreBuffer>9)
- {
- count++;
- scoreBuffer=(scoreBuffer-10);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.Ten);
- count=0;
- while (scoreBuffer>0)
- {
- count++;
- scoreBuffer=(scoreBuffer-1);
- }
- DrawCurrent(count,PlayerTwoScoreStruct.One);
-
- SetPort(oldPort);
- }
-
- void DrawCurrent(int theNumber, Rect theRect)
- {
- switch (theNumber)
- {
- case 0:
- DrawPicture(zero,&theRect);
- break;
- case 1:
- DrawPicture(one,&theRect);
- break;
- case 2:
- DrawPicture(two,&theRect);
- break;
- case 3:
- DrawPicture(three,&theRect);
- break;
- case 4:
- DrawPicture(four,&theRect);
- break;
- case 5:
- DrawPicture(five,&theRect);
- break;
- case 6:
- DrawPicture(six,&theRect);
- break;
- case 7:
- DrawPicture(seven,&theRect);
- break;
- case 8:
- DrawPicture(eight,&theRect);
- break;
- case 9:
- DrawPicture(nine,&theRect);
- break;
- }
- }
-
- void SetupScores(void)
- {
- PicHandle One,
- Ten,
- Hundred,
- Thousand,
- TenThousand,
- HundredThousand;
-
- SetRect(&PlayerOneScoreStruct.HundredThousand,540,177,553,202);
- SetRect(&PlayerOneScoreStruct.TenThousand,553,177,566,202);
- SetRect(&PlayerOneScoreStruct.Thousand,566,177,579,202);
- SetRect(&PlayerOneScoreStruct.Hundred,579,177,592,202);
- SetRect(&PlayerOneScoreStruct.Ten,592,177,605,202);
- SetRect(&PlayerOneScoreStruct.One,605,177,618,202);
-
- SetRect(&PlayerTwoScoreStruct.HundredThousand,540,311,553,336);
- SetRect(&PlayerTwoScoreStruct.TenThousand,553,311,566,336);
- SetRect(&PlayerTwoScoreStruct.Thousand,566,311,579,336);
- SetRect(&PlayerTwoScoreStruct.Hundred,579,311,592,336);
- SetRect(&PlayerTwoScoreStruct.Ten,592,311,605,336);
- SetRect(&PlayerTwoScoreStruct.One,605,311,618,336);
-
- if (playerOne.score==5)
- SysBeep(1);
-
- zero=GetPicture(1200);
- one=GetPicture(1201);
- two=GetPicture(1202);
- three=GetPicture(1203);
- four=GetPicture(1204);
- five=GetPicture(1205);
- six=GetPicture(1206);
- seven=GetPicture(1207);
- eight=GetPicture(1208);
- nine=GetPicture(1209);
-
- scoresSetup=true;
- }